![]() For those who didn’t, a placard describing the crime was hung around the neck. Whether they knew the individual personally or not, the community would have instantly recognized the crime through the mask’s symbolism even today, “cocky” refers to a swaggering, vainglorious man. The wearer’s speech was muzzled by the massive beak but his eyes were left uncovered: all the better to watch the citizens hurling insults while the offender stood chained to a pillory in the marketplace or was slowly escorted through the town. ![]() Like all shame masks, the rooster was a full headdress that was pulled over the face and locked in place at the back of the neck. “Many even had bells or a trunk that whistled when the person wearing it would breathe just to garner attention.” “The masks were fashioned to be as eye-catching as possible,’ explains Markus Hirte, the managing director of the Medieval Crime Museum in the central German city of Rothenburg ob-der Tauber, which has one of the most extensive collections of shame masks in the world and one of the last roosters to survive to the 21st century. Peacocking proletariats were sentenced to wear the rooster, a pounded metal schandmaske with a fleshy comb and wattle, elaborately wrought feathers and a long beak. Those who were “cocky”-swaggering, vainglorious-would be forced to wear a rooster mask for hours or even a day. The punishment for such a violation was public shaming, and in 17th-century Germany, as well as elsewhere in central Europe, England and Scotland, not much was more humiliating than the schandmaske, or shame mask. Restoring the social order, though, required more than a monetary payoff. The size of a man’s collar, the fabric used to make his cloak, even the colors in which he dressed, were regulated by law.Ĭommoners who dared to wear the symbols of the upper class were fined for their chutzpah. Wealthy citizens and members of nobility could wear sumptuous garments and drape their homes in finery but not those of lower socio-economic status. Their designs are also quite lovely and the style used throughout the entire game is spectacular! I couldn't put the game down while I was playing it and HAD to go through a complete route before stopping reluctantly.Extravagance was not well tolerated in medieval Germany. I'm so used to seeing "paper copy" versions of the "classic" ikemen in most otome games but you guys did an amazing job of making all of the characters unique and stand out compared to the masses. ![]() All the guys are beautiful and they were well developed as well. I can see hints of Locked Heart's story through it but everything's been amplified to amazing heights! Lucette annoyed me at first but it had to be that way so that she could blossom into a truly sympathetic character. ![]() I also have played through Cinderella Phenomenon and wow! The improvement is blatant and everything about that game is magnificent! I eagerly await the FD's release! CP was a lot of fun to go through and the story was so amazing. Additionally, the characters were well developed and I didn't find myself disliking any of them! Ah! This game was so much fun! Thank you so much for putting the time and effort into making an amazing game like this! You guys did an excellent job executing the production of this game and I'm really glad you guys finished it! The storyline was simple yet satisfying to go through and the character designs were stunning. ![]()
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